Medium Board Game

A medium board game (often called “mid-weight”) sits between light family/gateway games and heavy, hardcore strategy games.

It usually takes a bit longer to learn, has more decisions that matter, and rewards planning—without being overwhelming.

Typical traits of a medium game:

  • Teach time: about 10–25 minutes
  • Play time: roughly 60–120 minutes
  • Rules: several systems working together (not just one simple mechanism)
  • Complexity: you can play well after one game, but you’ll get better with experience
  • Player feel: more strategy and combos, but still accessible for most hobby gamers

In short: medium games are “meaty but manageable”—great when your group wants deeper strategy than a gateway game, but doesn’t want a three-hour brain-burner.

Here are 10 medium-weight games with no overlap with the titles we already listed earlier:

  1. Wingspan
  2. Terraforming Mars
  3. Scythe
  4. Viticulture: Essential Edition
  5. Dune: Imperium
  6. Concordia
  7. Great Western Trail (Second Edition)
  8. Lords of Waterdeep
  9. Architects of the West Kingdom
  10. Power Grid
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